Cuberite
A lightweight, fast and extensible game server for Minecraft
Variables
ServerPhase Namespace Reference

Server handshake state phases. More...

Variables

static const auto COMPLETE = std::byte(3)
 
static const auto WAITINGCACK = std::byte(2)
 

Detailed Description

Server handshake state phases.

Variable Documentation

◆ COMPLETE

const auto ServerPhase::COMPLETE = std::byte(3)
static

Definition at line 40 of file ForgeHandshake.cpp.

◆ WAITINGCACK

const auto ServerPhase::WAITINGCACK = std::byte(2)
static

Definition at line 39 of file ForgeHandshake.cpp.