Cuberite
A lightweight, fast and extensible game server for Minecraft
ChestWindow.h
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2 // ChestWindow.h
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4 // Representing the UI window for the chest block
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10 #pragma once
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12 #include "Window.h"
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19  public cWindow
20 {
21  using Super = cWindow;
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23 public:
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25  cChestWindow(cChestEntity * a_Chest);
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27  cChestWindow(cChestEntity * a_PrimaryChest, cChestEntity * a_SecondaryChest);
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29  virtual ~cChestWindow() override;
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31  virtual bool ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse) override;
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33  virtual void OpenedByPlayer(cPlayer & a_Player) override;
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35  virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;
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37 protected:
39  Vector3i m_BlockPos; // Position of the chest, for the window-close packet
42 };
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cChestWindow::m_World
cWorld * m_World
Definition: ChestWindow.h:38
cChestWindow
Definition: ChestWindow.h:18
cWindow
Represents a UI window.
Definition: Window.h:53
cChestWindow::DistributeStack
virtual void DistributeStack(cItem &a_ItemStack, int a_Slot, cPlayer &a_Player, cSlotArea *a_ClickedArea, bool a_ShouldApply) override
Called on shift-clicking to distribute the stack into other areas; Modifies a_ItemStack as it is dist...
Definition: ChestWindow.cpp:109
cChestWindow::cChestWindow
cChestWindow(cChestEntity *a_Chest)
Definition: ChestWindow.cpp:16
cChestWindow::m_SecondaryChest
cChestEntity * m_SecondaryChest
Definition: ChestWindow.h:41
cWorld
Definition: World.h:47
cItem
Definition: Item.h:36
Window.h
cChestWindow::OpenedByPlayer
virtual void OpenedByPlayer(cPlayer &a_Player) override
Definition: ChestWindow.cpp:91
cChestEntity
Definition: ChestEntity.h:18
cPlayer
Definition: Player.h:27
cChestWindow::~cChestWindow
virtual ~cChestWindow() override
Definition: ChestWindow.cpp:60
cChestWindow::m_BlockPos
Vector3i m_BlockPos
Definition: ChestWindow.h:39
cChestWindow::ClosedByPlayer
virtual bool ClosedByPlayer(cPlayer &a_Player, bool a_CanRefuse) override
Called when a player closes this window; notifies all slot areas.
Definition: ChestWindow.cpp:72
cChestWindow::m_PrimaryChest
cChestEntity * m_PrimaryChest
Definition: ChestWindow.h:40
cSlotArea
Definition: SlotArea.h:33
cWindow::cWindow
cWindow(WindowType a_WindowType, const AString &a_WindowTitle)
Definition: Window.cpp:30
Vector3< int >