#include "Globals.h"
#include "Noise.h"
Go to the source code of this file.
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#define | FAST_FLOOR(x) (((x) < 0) ? ((static_cast<int>(x)) - 1) : (static_cast<int>(x))) |
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void | Debug2DNoise (const NOISE_DATATYPE *a_Noise, size_t a_SizeX, size_t a_SizeY, const AString &a_FileNameBase, NOISE_DATATYPE a_Coeff) |
| Exports the noise array into a file. More...
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void | Debug3DNoise (const NOISE_DATATYPE *a_Noise, size_t a_SizeX, size_t a_SizeY, size_t a_SizeZ, const AString &a_FileNameBase, NOISE_DATATYPE a_Coeff) |
| Exports the noise array into a set of files, ordered by XY and XZ. More...
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◆ FAST_FLOOR
#define FAST_FLOOR |
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x | ) |
(((x) < 0) ? ((static_cast<int>(x)) - 1) : (static_cast<int>(x))) |
◆ Debug2DNoise()
Exports the noise array into a file.
a_Coeff specifies the value that each array value is multiplied by before being converted into a byte.
Definition at line 168 of file Noise.cpp.
◆ Debug3DNoise()
Exports the noise array into a set of files, ordered by XY and XZ.
a_Coeff specifies the value that each array value is multiplied by before being converted into a byte.
Definition at line 115 of file Noise.cpp.