24 std::map<cMonster::eFamily, std::set<cMonster *> >
m_Mobs;
This class is used to collect the list of mobs for each family.
int GetNumberOfCollectedMobs(cMonster::eFamily a_Family)
void CollectMob(cMonster &a_Monster)
const std::set< cMonster::eFamily > tMobFamilyList
std::map< cMonster::eFamily, std::set< cMonster * > > m_Mobs