Cuberite
A lightweight, fast and extensible game server for Minecraft
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#include "ComposableGenerator.h"
#include "../Noise/Noise.h"
#include "../ProbabDistrib.h"
#include "../Mobs/Monster.h"
Go to the source code of this file.
Classes | |
struct | cFinishGenClumpTopBlock::BiomeInfo |
class | cFinishGenBottomLava |
class | cFinishGenClumpTopBlock |
class | cFinishGenFluidSprings |
class | cFinishGenForestRocks |
class | cFinishGenGlowStone |
class | cFinishGenIce |
class | cFinishGenNetherClumpFoliage |
class | cFinishGenOreNests |
class | cFinishGenOrePockets |
class | cFinishGenOres |
Base class for generators that have an ore list attached to them. More... | |
class | cFinishGenPassiveMobs |
This class populates generated chunks with packs of biome-dependant animals Animals: cows, sheep, pigs, mooshrooms, squid, horses, wolves, ocelots. More... | |
class | cFinishGenPreSimulator |
class | cFinishGenSingleTopBlock |
This class adds a single top block in random positions in the specified biome on top of specified allowed blocks. More... | |
class | cFinishGenSnow |
class | cFinishGenSoulsandRims |
class | cFinishGenSprinkleFoliage |
class | cFinishGenTallGrass |
class | cFinishGenVines |
struct | cFinishGenClumpTopBlock::FoliageInfo |
struct | cFinishGenOres::OreInfo |