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bool | g_RunAsService |
| If set to true, binary will attempt to run as a service. More...
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bool | g_ShouldLogCommIn |
| If set to true, the protocols will log each player's incoming (C->S) communication to a per-connection logfile. More...
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bool | g_ShouldLogCommOut |
| If set to true, the protocols will log each player's outgoing (S->C) communication to a per-connection logfile. More...
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◆ g_RunAsService
If set to true, binary will attempt to run as a service.
Definition at line 23 of file main.cpp.
◆ g_ShouldLogCommIn
If set to true, the protocols will log each player's incoming (C->S) communication to a per-connection logfile.
Definition at line 21 of file main.cpp.
◆ g_ShouldLogCommOut
If set to true, the protocols will log each player's outgoing (S->C) communication to a per-connection logfile.
Definition at line 22 of file main.cpp.