23 void Tick(std::chrono::milliseconds a_Dt,
cChunk & a_Chunk)
override;
#define CLASS_PROTODEF(classname)
cAggressiveMonster(const AString &a_ConfigName, eMonsterType a_MobType, const AString &a_SoundHurt, const AString &a_SoundDeath, const AString &a_SoundAmbient, float a_Width, float a_Height)
void Tick(std::chrono::milliseconds a_Dt, cChunk &a_Chunk) override
std::chrono::milliseconds m_Timer
std::chrono::milliseconds m_Lifetime