Cuberite
A lightweight, fast and extensible game server for Minecraft
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Chunk data callback that takes the chunk data and puts them into cLightingThread's m_BlockTypes[] / m_HeightMap[]: More...
Public Member Functions | |
cReader (BLOCKTYPE *a_BlockTypes, HEIGHTTYPE *a_HeightMap) | |
Public Attributes | |
BLOCKTYPE * | m_BlockTypes |
HEIGHTTYPE * | m_HeightMap |
HEIGHTTYPE | m_MaxHeight |
int | m_ReadingChunkX |
int | m_ReadingChunkZ |
Private Member Functions | |
virtual void | ChunkData (const ChunkBlockData &a_BlockData, const ChunkLightData &) override |
virtual void | HeightMap (const cChunkDef::HeightMap &a_Heightmap) override |
Chunk data callback that takes the chunk data and puts them into cLightingThread's m_BlockTypes[] / m_HeightMap[]:
Definition at line 17 of file LightingThread.cpp.
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inline |
Definition at line 84 of file LightingThread.cpp.
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inlineoverrideprivatevirtual |
Definition at line 20 of file LightingThread.cpp.
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inlineoverrideprivatevirtual |
Definition at line 51 of file LightingThread.cpp.
BLOCKTYPE* cReader::m_BlockTypes |
Definition at line 81 of file LightingThread.cpp.
HEIGHTTYPE* cReader::m_HeightMap |
Definition at line 82 of file LightingThread.cpp.
HEIGHTTYPE cReader::m_MaxHeight |
Definition at line 80 of file LightingThread.cpp.
int cReader::m_ReadingChunkX |
Definition at line 78 of file LightingThread.cpp.
int cReader::m_ReadingChunkZ |
Definition at line 79 of file LightingThread.cpp.