21 class cChunkDataCallback
abstract
25 virtual ~cChunkDataCallback() {}
30 virtual bool Coords(
int a_ChunkX,
int a_ChunkZ) {
UNUSED(a_ChunkX);
UNUSED(a_ChunkZ);
return true; }
33 virtual void LightIsValid(
bool a_IsLightValid) {
UNUSED(a_IsLightValid); }
56 public cChunkDataCallback
void Assign(const ChunkBlockData &a_Other)
void Assign(const ChunkLightData &a_Other)
A simple implementation of the cChunkDataCallback interface that just copies the cChunkData.
ChunkBlockData m_BlockData
virtual void ChunkData(const ChunkBlockData &a_BlockData, const ChunkLightData &a_LightData) override
ChunkLightData m_LightData
HEIGHTTYPE HeightMap[Width *Width]
The type used for any heightmap operations and storage; idx = x + Width * z; Height points to the hig...
EMCSBiome BiomeMap[Width *Width]
The type used for any biomemap operations and storage inside Cuberite, using Cuberite biomes (need no...