Cuberite
A lightweight, fast and extensible game server for Minecraft
WitherSkeleton.h
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2 #pragma once
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4 #include "AggressiveMonster.h"
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11  public cAggressiveMonster
12 {
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15 public:
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21 private:
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23  virtual bool Attack(std::chrono::milliseconds a_Dt) override;
24  virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
25  virtual bool IsNetherNative(void) override { return true; }
26  virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
27 } ;
#define CLASS_PROTODEF(classname)
Definition: Entity.h:13
Definition: Entity.h:76
This class bridges a vector of cItem for safe access via Lua.
Definition: Item.h:215
cAggressiveMonster(const AString &a_ConfigName, eMonsterType a_MobType, const AString &a_SoundHurt, const AString &a_SoundDeath, const AString &a_SoundAmbient, float a_Width, float a_Height)
virtual bool IsNetherNative(void) override
Returns whether this mob spawns in the Nether in Vanilla.
virtual bool Attack(std::chrono::milliseconds a_Dt) override
Try to perform attack returns true if attack was deemed successful (hit player, fired projectile,...
virtual void GetDrops(cItems &a_Drops, cEntity *a_Killer=nullptr) override
Returns the list of drops for this pawn when it is killed.
virtual void SpawnOn(cClientHandle &a_ClientHandle) override
Descendants override this function to send a command to the specified client to spawn the entity on t...