#include <ItemFishingRod.h>
Definition at line 15 of file ItemFishingRod.h.
◆ cFloaterCallback()
cFloaterCallback::cFloaterCallback |
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void |
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◆ CanPickup()
bool cFloaterCallback::CanPickup |
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void |
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const |
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◆ GetAttachedMobID()
UInt32 cFloaterCallback::GetAttachedMobID |
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void |
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const |
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◆ GetBitePos()
Vector3d cFloaterCallback::GetBitePos |
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void |
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const |
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◆ GetPos()
Vector3d cFloaterCallback::GetPos |
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void |
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const |
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◆ IsAttached()
bool cFloaterCallback::IsAttached |
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void |
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const |
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◆ operator()()
bool cFloaterCallback::operator() |
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cEntity & |
a_Entity | ) |
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◆ m_AttachedMobID
UInt32 cFloaterCallback::m_AttachedMobID |
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◆ m_BitePos
◆ m_CanPickup
bool cFloaterCallback::m_CanPickup |
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protected |
◆ m_Pos
The documentation for this class was generated from the following file: