Cuberite
A lightweight, fast and extensible game server for Minecraft
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This is the complete list of members for cBlockSaplingHandler, including all inherited members.
CanBeAt(cChunkInterface &a_ChunkInterface, const Vector3i a_RelPos, const cChunk &a_Chunk) const override | cBlockSaplingHandler | inlineprivatevirtual |
CanGrowAt(cChunk &a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Meta) | cBlockSaplingHandler | inlineprivatestatic |
CanSustainPlant(BLOCKTYPE a_Plant) const | cBlockHandler | inlinevirtual |
cBlockHandler(BLOCKTYPE a_BlockType) | cBlockHandler | inline |
Check(cChunkInterface &ChunkInterface, cBlockPluginInterface &a_PluginInterface, Vector3i a_RelPos, cChunk &a_Chunk) const | cBlockHandler | |
ConvertToPickups(const NIBBLETYPE a_BlockMeta, const cItem *const a_Tool) const override | cBlockSaplingHandler | inlineprivatevirtual |
DoesIgnoreBuildCollision(cChunkInterface &ChunkInterface, const Vector3i a_Pos, cPlayer &a_Player, NIBBLETYPE a_Meta) const | cBlockHandler | virtual |
For(BLOCKTYPE a_BlockType) | cBlockHandler | static |
FortuneDiscreteRandom(char a_MinDrop, char a_DefaultMax, unsigned char a_BonusMax, char a_DropCap=25) | cBlockHandler | static |
GetMapBaseColourID(NIBBLETYPE a_Meta) const override | cBlockSaplingHandler | inlineprivatevirtual |
GetPlacementBlockTypeMeta(cChunkInterface &a_ChunkInterface, cPlayer &a_Player, const Vector3i a_PlacedBlockPos, eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPos, BLOCKTYPE &a_BlockType, NIBBLETYPE &a_BlockMeta) const | cBlockHandler | virtual |
GetPlacementCollisionBox(BLOCKTYPE a_XM, BLOCKTYPE a_XP, BLOCKTYPE a_YM, BLOCKTYPE a_YP, BLOCKTYPE a_ZM, BLOCKTYPE a_ZP) const | cBlockHandler | virtual |
Grow(cChunk &a_Chunk, Vector3i a_RelPos, int a_NumStages=1) const override | cBlockSaplingHandler | inlineprivatevirtual |
IsClickedThrough(void) const | cBlockHandler | virtual |
IsInsideBlock(const Vector3d a_RelPosition, const NIBBLETYPE a_BlockMeta) const | cBlockHandler | virtual |
IsLargeTree(cChunk &a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Meta) | cBlockSaplingHandler | inlineprivatestatic |
IsUseable(void) const | cBlockHandler | virtual |
m_BlockType | cBlockHandler | protected |
MetaMirrorXY(NIBBLETYPE a_Meta) const | cBlockHandler | inlinevirtual |
MetaMirrorXZ(NIBBLETYPE a_Meta) const | cBlockHandler | inlinevirtual |
MetaMirrorYZ(NIBBLETYPE a_Meta) const | cBlockHandler | inlinevirtual |
MetaRotateCCW(NIBBLETYPE a_Meta) const | cBlockHandler | inlinevirtual |
MetaRotateCW(NIBBLETYPE a_Meta) const | cBlockHandler | inlinevirtual |
NeighborChanged(cChunkInterface &a_ChunkInterface, Vector3i a_NeighborPos, eBlockFace a_WhichNeighbor) | cBlockHandler | static |
OnBroken(cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, Vector3i a_BlockPos, BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta, const cEntity *a_Digger) const | cBlockHandler | inlinevirtual |
OnCancelRightClick(cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, const Vector3i a_BlockPos, eBlockFace a_BlockFace) const | cBlockHandler | inlinevirtual |
OnDigging(cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, const Vector3i a_BlockPos) const | cBlockHandler | inlinevirtual |
OnNeighborChanged(cChunkInterface &a_ChunkInterface, Vector3i a_BlockPos, eBlockFace a_WhichNeighbor) const | cBlockHandler | virtual |
OnPlaced(cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) const | cBlockHandler | inlinevirtual |
OnPlacedByPlayer(cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, const sSetBlock &a_BlockChange) const | cBlockHandler | inlinevirtual |
OnUpdate(cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cBlockPluginInterface &a_PluginInterface, cChunk &a_Chunk, const Vector3i a_RelPos) const override | cBlockSaplingHandler | inlineprivatevirtual |
OnUse(cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, const Vector3i a_BlockPos, eBlockFace a_BlockFace, const Vector3i a_CursorPos) const | cBlockHandler | inlinevirtual |
Super typedef | cBlockSaplingHandler | private |
ToolFortuneLevel(const cItem *a_Tool) | cBlockHandler | static |
ToolHasSilkTouch(const cItem *a_Tool) | cBlockHandler | static |
~cBlockHandler()=default | cBlockHandler | protected |