Cuberite
A lightweight, fast and extensible game server for Minecraft
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This is the complete list of members for cSlotAreaChest, including all inherited members.
Clicked(cPlayer &a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem &a_ClickedItem) | cSlotArea | virtual |
CollectItemsToHand(cItem &a_Dragging, cPlayer &a_Player, bool a_CollectFullStacks) | cSlotArea | virtual |
cSlotArea(int a_NumSlots, cWindow &a_ParentWindow) | cSlotArea | |
cSlotAreaChest(cChestEntity *a_Chest, cWindow &a_ParentWindow) | cSlotAreaChest | |
DblClicked(cPlayer &a_Player, int a_SlotNum) | cSlotArea | virtual |
DistributeStack(cItem &a_ItemStack, cPlayer &a_Player, bool a_ShouldApply, bool a_KeepEmptySlots, bool a_BackFill) | cSlotArea | virtual |
DropClicked(cPlayer &a_Player, int a_SlotNum, bool a_DropStack) | cSlotArea | virtual |
GetNumSlots(void) const | cSlotArea | inline |
GetSlot(int a_SlotNum, cPlayer &a_Player) const override | cSlotAreaChest | virtual |
m_Chest | cSlotAreaChest | protected |
m_NumSlots | cSlotArea | protected |
m_ParentWindow | cSlotArea | protected |
MiddleClicked(cPlayer &a_Player, int a_SlotNum) | cSlotArea | virtual |
NumberClicked(cPlayer &a_Player, int a_SlotNum, eClickAction a_ClickAction) | cSlotArea | virtual |
OnPlayerAdded(cPlayer &a_Player) | cSlotArea | virtual |
OnPlayerRemoved(cPlayer &a_Player) | cSlotArea | virtual |
SetSlot(int a_SlotNum, cPlayer &a_Player, const cItem &a_Item) override | cSlotAreaChest | virtual |
ShiftClicked(cPlayer &a_Player, int a_SlotNum, const cItem &a_ClickedItem) | cSlotArea | virtual |
~cSlotArea() | cSlotArea | inlinevirtual |