cBlockEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World) | cBlockEntity | protected |
Clone(Vector3i a_Pos) | cBlockEntity | |
cMobSpawnerEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World) | cMobSpawnerEntity | |
ConvertToPickups() const | cBlockEntity | virtual |
CopyFrom(const cBlockEntity &a_Src) override | cMobSpawnerEntity | virtual |
CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World=nullptr) | cBlockEntity | static |
Destroy() | cBlockEntity | virtual |
GetBlockType() const | cBlockEntity | inline |
GetChunkX() const | cBlockEntity | inline |
GetChunkZ() const | cBlockEntity | inline |
GetEntity(void) const | cMobSpawnerEntity | inline |
GetMaxNearbyEntities(void) const | cMobSpawnerEntity | inline |
GetMaxSpawnDelay(void) const | cMobSpawnerEntity | inline |
GetMinSpawnDelay(void) const | cMobSpawnerEntity | inline |
GetNearbyMonsterNum(eMonsterType a_EntityType) | cMobSpawnerEntity | |
GetNearbyPlayersNum(void) | cMobSpawnerEntity | |
GetPos() const | cBlockEntity | inline |
GetPosX() const | cBlockEntity | inline |
GetPosY() const | cBlockEntity | inline |
GetPosZ() const | cBlockEntity | inline |
GetRelPos() const | cBlockEntity | inline |
GetRelX() const | cBlockEntity | inline |
GetRelZ() const | cBlockEntity | inline |
GetRequiredPlayerRange(void) const | cMobSpawnerEntity | inline |
GetSpawnCount(void) const | cMobSpawnerEntity | inline |
GetSpawnDelay(void) const | cMobSpawnerEntity | inline |
GetSpawnRange(void) const | cMobSpawnerEntity | inline |
GetWorld() const | cBlockEntity | inline |
IsBlockEntityBlockType(BLOCKTYPE a_BlockType) | cBlockEntity | static |
m_BlockMeta | cBlockEntity | protected |
m_BlockType | cBlockEntity | protected |
m_Entity | cMobSpawnerEntity | private |
m_IsActive | cMobSpawnerEntity | private |
m_MaxNearbyEntities | cMobSpawnerEntity | private |
m_MaxSpawnDelay | cMobSpawnerEntity | private |
m_MinSpawnDelay | cMobSpawnerEntity | private |
m_Pos | cBlockEntity | protected |
m_RelX | cBlockEntity | protected |
m_RelZ | cBlockEntity | protected |
m_RequiredPlayerRange | cMobSpawnerEntity | private |
m_SpawnCount | cMobSpawnerEntity | private |
m_SpawnDelay | cMobSpawnerEntity | private |
m_SpawnRange | cMobSpawnerEntity | private |
m_World | cBlockEntity | protected |
OnAddToWorld(cWorld &a_World, cChunk &a_Chunk) | cBlockEntity | virtual |
OnRemoveFromWorld() | cBlockEntity | virtual |
ResetTimer(void) | cMobSpawnerEntity | |
SendTo(cClientHandle &a_Client) override | cMobSpawnerEntity | virtual |
SetEntity(eMonsterType a_EntityType) | cMobSpawnerEntity | inline |
SetMaxNearbyEntities(short a_MaxNearbyEntities) | cMobSpawnerEntity | inline |
SetMaxSpawnDelay(short a_Max) | cMobSpawnerEntity | inline |
SetMinSpawnDelay(short a_Min) | cMobSpawnerEntity | inline |
SetPos(Vector3i a_NewPos) | cBlockEntity | |
SetRequiredPlayerRange(short a_RequiredPlayerRange) | cMobSpawnerEntity | inline |
SetSpawnCount(short a_SpawnCount) | cMobSpawnerEntity | inline |
SetSpawnDelay(short a_Delay) | cMobSpawnerEntity | inline |
SetSpawnRange(short a_SpawnRange) | cMobSpawnerEntity | inline |
SetWorld(cWorld *a_World) | cBlockEntity | |
SpawnEntity(void) | cMobSpawnerEntity | |
Super typedef | cMobSpawnerEntity | private |
Tick(std::chrono::milliseconds a_Dt, cChunk &a_Chunk) override | cMobSpawnerEntity | virtual |
UpdateActiveState(void) | cMobSpawnerEntity | |
UsedBy(cPlayer *a_Player) override | cMobSpawnerEntity | virtual |
~cBlockEntity()=default | cBlockEntity | virtual |