Cuberite
A lightweight, fast and extensible game server for Minecraft
cBroadcastInterface Member List

This is the complete list of members for cBroadcastInterface, including all inherited members.

BroadcastAttachEntity(const cEntity &a_Entity, const cEntity &a_Vehicle)=0cBroadcastInterfacepure virtual
BroadcastBlockAction(Vector3i a_BlockPos, Byte a_Byte1, Byte a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastBlockBreakAnimation(UInt32 a_EntityID, Vector3i a_BlockPos, Int8 a_Stage, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastBlockEntity(Vector3i a_BlockPos, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastBossBarUpdateHealth(const cEntity &a_Entity, UInt32 a_UniqueID, float a_FractionFilled)=0cBroadcastInterfacepure virtual
BroadcastChat(const AString &a_Message, const cClientHandle *a_Exclude=nullptr, eMessageType a_ChatPrefix=mtCustom)=0cBroadcastInterfacepure virtual
BroadcastChat(const cCompositeChat &a_Message, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastChatDeath(const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastChatFailure(const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastChatFatal(const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastChatInfo(const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastChatSuccess(const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastChatWarning(const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastCollectEntity(const cEntity &a_Collected, const cEntity &a_Collector, unsigned a_Count, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastDestroyEntity(const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastDetachEntity(const cEntity &a_Entity, const cEntity &a_PreviousVehicle)=0cBroadcastInterfacepure virtual
BroadcastDisplayObjective(const AString &a_Objective, cScoreboard::eDisplaySlot a_Display)=0cBroadcastInterfacepure virtual
BroadcastEntityAnimation(const cEntity &a_Entity, EntityAnimation a_Animation, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastEntityEffect(const cEntity &a_Entity, int a_EffectID, int a_Amplifier, int a_Duration, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastEntityEquipment(const cEntity &a_Entity, short a_SlotNum, const cItem &a_Item, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastEntityHeadLook(const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastEntityLook(const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastEntityMetadata(const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastEntityPosition(const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastEntityVelocity(const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastLeashEntity(const cEntity &a_Entity, const cEntity &a_EntityLeashedTo)=0cBroadcastInterfacepure virtual
BroadcastParticleEffect(const AString &a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastParticleEffect(const AString &a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array< int, 2 > a_Data, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastPlayerListAddPlayer(const cPlayer &a_Player, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastPlayerListHeaderFooter(const cCompositeChat &a_Header, const cCompositeChat &a_Footer)=0cBroadcastInterfacepure virtual
BroadcastPlayerListRemovePlayer(const cPlayer &a_Player, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastPlayerListUpdateDisplayName(const cPlayer &a_Player, const AString &a_CustomName, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastPlayerListUpdateGameMode(const cPlayer &a_Player, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastPlayerListUpdatePing()=0cBroadcastInterfacepure virtual
BroadcastRemoveEntityEffect(const cEntity &a_Entity, int a_EffectID, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastScoreboardObjective(const AString &a_Name, const AString &a_DisplayName, Byte a_Mode)=0cBroadcastInterfacepure virtual
BroadcastScoreUpdate(const AString &a_Objective, const AString &a_PlayerName, cObjective::Score a_Score, Byte a_Mode)=0cBroadcastInterfacepure virtual
BroadcastSoundEffect(const AString &a_SoundName, Vector3d a_Position, float a_Volume, float a_Pitch, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastSoundParticleEffect(const EffectID a_EffectID, Vector3i a_SrcPos, int a_Data, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastSpawnEntity(cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastThunderbolt(Vector3i a_BlockPos, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastTimeUpdate(const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
BroadcastUnleashEntity(const cEntity &a_Entity)=0cBroadcastInterfacepure virtual
BroadcastWeather(eWeather a_Weather, const cClientHandle *a_Exclude=nullptr)=0cBroadcastInterfacepure virtual
~cBroadcastInterface()cBroadcastInterfaceinlinevirtual