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Cuberite
A lightweight, fast and extensible game server for Minecraft
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This is the complete list of members for cBroadcastInterface, including all inherited members.
BroadcastAttachEntity(const cEntity &a_Entity, const cEntity &a_Vehicle)=0 | cBroadcastInterface | pure virtual |
BroadcastBlockAction(Vector3i a_BlockPos, Byte a_Byte1, Byte a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastBlockBreakAnimation(UInt32 a_EntityID, Vector3i a_BlockPos, Int8 a_Stage, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastBlockEntity(Vector3i a_BlockPos, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastBossBarUpdateHealth(const cEntity &a_Entity, UInt32 a_UniqueID, float a_FractionFilled)=0 | cBroadcastInterface | pure virtual |
BroadcastChat(const AString &a_Message, const cClientHandle *a_Exclude=nullptr, eMessageType a_ChatPrefix=mtCustom)=0 | cBroadcastInterface | pure virtual |
BroadcastChat(const cCompositeChat &a_Message, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastChatDeath(const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastChatFailure(const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastChatFatal(const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastChatInfo(const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastChatSuccess(const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastChatWarning(const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastCollectEntity(const cEntity &a_Collected, const cEntity &a_Collector, unsigned a_Count, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastDestroyEntity(const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastDetachEntity(const cEntity &a_Entity, const cEntity &a_PreviousVehicle)=0 | cBroadcastInterface | pure virtual |
BroadcastDisplayObjective(const AString &a_Objective, cScoreboard::eDisplaySlot a_Display)=0 | cBroadcastInterface | pure virtual |
BroadcastEntityAnimation(const cEntity &a_Entity, EntityAnimation a_Animation, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastEntityEffect(const cEntity &a_Entity, int a_EffectID, int a_Amplifier, int a_Duration, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastEntityEquipment(const cEntity &a_Entity, short a_SlotNum, const cItem &a_Item, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastEntityHeadLook(const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastEntityLook(const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastEntityMetadata(const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastEntityPosition(const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastEntityVelocity(const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastLeashEntity(const cEntity &a_Entity, const cEntity &a_EntityLeashedTo)=0 | cBroadcastInterface | pure virtual |
BroadcastParticleEffect(const AString &a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastParticleEffect(const AString &a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array< int, 2 > a_Data, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastPlayerListAddPlayer(const cPlayer &a_Player, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastPlayerListHeaderFooter(const cCompositeChat &a_Header, const cCompositeChat &a_Footer)=0 | cBroadcastInterface | pure virtual |
BroadcastPlayerListRemovePlayer(const cPlayer &a_Player, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastPlayerListUpdateDisplayName(const cPlayer &a_Player, const AString &a_CustomName, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastPlayerListUpdateGameMode(const cPlayer &a_Player, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastPlayerListUpdatePing()=0 | cBroadcastInterface | pure virtual |
BroadcastRemoveEntityEffect(const cEntity &a_Entity, int a_EffectID, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastScoreboardObjective(const AString &a_Name, const AString &a_DisplayName, Byte a_Mode)=0 | cBroadcastInterface | pure virtual |
BroadcastScoreUpdate(const AString &a_Objective, const AString &a_PlayerName, cObjective::Score a_Score, Byte a_Mode)=0 | cBroadcastInterface | pure virtual |
BroadcastSoundEffect(const AString &a_SoundName, Vector3d a_Position, float a_Volume, float a_Pitch, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastSoundParticleEffect(const EffectID a_EffectID, Vector3i a_SrcPos, int a_Data, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastSpawnEntity(cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastThunderbolt(Vector3i a_BlockPos, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastTimeUpdate(const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
BroadcastUnleashEntity(const cEntity &a_Entity)=0 | cBroadcastInterface | pure virtual |
BroadcastWeather(eWeather a_Weather, const cClientHandle *a_Exclude=nullptr)=0 | cBroadcastInterface | pure virtual |
~cBroadcastInterface() | cBroadcastInterface | inlinevirtual |