Cuberite
A lightweight, fast and extensible game server for Minecraft
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This is the complete list of members for cOctavedNoise< N >, including all inherited members.
AddOctave(NOISE_DATATYPE a_Frequency, NOISE_DATATYPE a_Amplitude) | cOctavedNoise< N > | inline |
cOctavedNoise(int a_Seed=0) | cOctavedNoise< N > | inline |
cOctaves typedef | cOctavedNoise< N > | protected |
Generate2D(NOISE_DATATYPE *a_Array, int a_SizeX, int a_SizeY, NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY, NOISE_DATATYPE *a_Workspace=nullptr) const | cOctavedNoise< N > | inline |
Generate3D(NOISE_DATATYPE *a_Array, int a_SizeX, int a_SizeY, int a_SizeZ, NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY, NOISE_DATATYPE a_StartZ, NOISE_DATATYPE a_EndZ, NOISE_DATATYPE *a_Workspace=nullptr) const | cOctavedNoise< N > | inline |
m_Octaves | cOctavedNoise< N > | protected |
m_Seed | cOctavedNoise< N > | protected |
SetSeed(int a_Seed) | cOctavedNoise< N > | inline |