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Cuberite
A lightweight, fast and extensible game server for Minecraft
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This is the complete list of members for cInterpolCell2D< T >, including all inherited members.
cInterpolCell2D(const cNoise &a_Noise, NOISE_DATATYPE *a_Array, int a_SizeX, int a_SizeY, const NOISE_DATATYPE *a_FracX, const NOISE_DATATYPE *a_FracY) | cInterpolCell2D< T > | inline |
Generate(int a_FromX, int a_ToX, int a_FromY, int a_ToY) | cInterpolCell2D< T > | inline |
InitWorkRnds(int a_FloorX, int a_FloorY) | cInterpolCell2D< T > | inline |
m_Array | cInterpolCell2D< T > | protected |
m_CurFloorX | cInterpolCell2D< T > | protected |
m_CurFloorY | cInterpolCell2D< T > | protected |
m_FracX | cInterpolCell2D< T > | protected |
m_FracY | cInterpolCell2D< T > | protected |
m_Noise | cInterpolCell2D< T > | protected |
m_SizeX | cInterpolCell2D< T > | protected |
m_SizeY | cInterpolCell2D< T > | protected |
m_WorkRnds | cInterpolCell2D< T > | protected |
m_Workspace1 | cInterpolCell2D< T > | protected |
m_Workspace2 | cInterpolCell2D< T > | protected |
Move(int a_NewFloorX, int a_NewFloorY) | cInterpolCell2D< T > | inline |
Workspace typedef | cInterpolCell2D< T > | protected |