Cuberite
A lightweight, fast and extensible game server for Minecraft
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Namespaces | |
RedstoneToggleHandler | |
Functions | |
static void | RedstoneToggleHandler::ForValidSourcePositions (const cChunk &a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, ForEachSourceCallback &Callback) |
static Vector3i | RedstoneToggleHandler::GetOffsetAttachedTo (Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) |
static PowerLevel | RedstoneToggleHandler::GetPowerDeliveredToPosition (const cChunk &a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) |
static unsigned char | RedstoneToggleHandler::GetPowerLevel (BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) |
static void | RedstoneToggleHandler::Update (cChunk &a_Chunk, cChunk &CurrentlyTicking, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power) |