Cuberite
A lightweight, fast and extensible game server for Minecraft
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#include "../../Blocks/BlockPiston.h"
Go to the source code of this file.
Namespaces | |
PistonHandler | |
Functions | |
static void | PistonHandler::ForValidSourcePositions (const cChunk &a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, ForEachSourceCallback &Callback) |
static PowerLevel | PistonHandler::GetPowerDeliveredToPosition (const cChunk &a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) |
static void | PistonHandler::Update (cChunk &a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power) |