Cuberite
A lightweight, fast and extensible game server for Minecraft
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This is the complete list of members for cChestEntity, including all inherited members.
cBlockEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World) | cBlockEntity | protected |
cBlockEntityWindowOwner(cBlockEntity *a_BlockEntity) | cBlockEntityWindowOwner | inline |
cBlockEntityWithItems(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, int a_ItemGridWidth, int a_ItemGridHeight, cWorld *a_World) | cBlockEntityWithItems | |
cChestEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World) | cChestEntity | |
Clone(Vector3i a_Pos) | cBlockEntity | |
CloseWindow(void) | cWindowOwner | inline |
ContentsHeight enum value | cChestEntity | |
ContentsWidth enum value | cChestEntity | |
ConvertToPickups() const override | cBlockEntityWithItems | virtual |
CopyFrom(const cBlockEntity &a_Src) override | cChestEntity | privatevirtual |
CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World=nullptr) | cBlockEntity | static |
cWindowOwner() | cWindowOwner | inline |
Destroy() | cBlockEntity | virtual |
DestroyWindow() | cChestEntity | private |
GetBlockPos(void) override | cBlockEntityWindowOwner | inlinevirtual |
GetBlockType() const | cBlockEntity | inline |
GetChunkX() const | cBlockEntity | inline |
GetChunkZ() const | cBlockEntity | inline |
GetContents(void) | cBlockEntityWithItems | inline |
GetContents(void) const | cBlockEntityWithItems | inline |
GetNumberOfPlayers(void) const | cChestEntity | inline |
GetPos() const | cBlockEntity | inline |
GetPosX() const | cBlockEntity | inline |
GetPosY() const | cBlockEntity | inline |
GetPosZ() const | cBlockEntity | inline |
GetPrimaryChest() | cChestEntity | |
GetRelPos() const | cBlockEntity | inline |
GetRelX() const | cBlockEntity | inline |
GetRelZ() const | cBlockEntity | inline |
GetSecondaryChest() | cChestEntity | |
GetSlot(int a_SlotNum) const | cBlockEntityWithItems | inline |
GetSlot(int a_X, int a_Y) const | cBlockEntityWithItems | inline |
GetWindow(void) const | cWindowOwner | inline |
GetWorld() const | cBlockEntity | inline |
IsBlocked() | cChestEntity | private |
IsBlockEntityBlockType(BLOCKTYPE a_BlockType) | cBlockEntity | static |
m_BlockEntity | cBlockEntityWindowOwner | private |
m_BlockMeta | cBlockEntity | protected |
m_BlockType | cBlockEntity | protected |
m_Contents | cBlockEntityWithItems | protected |
m_Neighbour | cChestEntity | private |
m_NumActivePlayers | cChestEntity | private |
m_Pos | cBlockEntity | protected |
m_RelX | cBlockEntity | protected |
m_RelZ | cBlockEntity | protected |
m_Window | cWindowOwner | private |
m_World | cBlockEntity | protected |
OnAddToWorld(cWorld &a_World, cChunk &a_Chunk) override | cChestEntity | privatevirtual |
OnRemoveFromWorld() override | cChestEntity | privatevirtual |
OnSlotChanged(cItemGrid *a_Grid, int a_SlotNum) override | cChestEntity | privatevirtual |
OpenNewWindow() | cChestEntity | private |
OpenWindow(cWindow *a_Window) | cWindowOwner | inline |
ScanNeighbour(cChunk &a_Chunk, Vector3i a_Position) | cChestEntity | |
SendTo(cClientHandle &a_Client) override | cChestEntity | privatevirtual |
SetNumberOfPlayers(int a_NumActivePlayers) | cChestEntity | inline |
SetPos(Vector3i a_NewPos) | cBlockEntity | |
SetSlot(int a_SlotNum, const cItem &a_Item) | cBlockEntityWithItems | inline |
SetSlot(int a_X, int a_Y, const cItem &a_Item) | cBlockEntityWithItems | inline |
SetWorld(cWorld *a_World) | cBlockEntity | |
Super typedef | cChestEntity | private |
Tick(std::chrono::milliseconds a_Dt, cChunk &a_Chunk) | cBlockEntity | virtual |
UsedBy(cPlayer *a_Player) override | cChestEntity | privatevirtual |
~cBlockEntity()=default | cBlockEntity | virtual |
~cListener() | cItemGrid::cListener | inlinevirtual |
~cWindowOwner() | cWindowOwner | inlinevirtual |