Cuberite
A lightweight, fast and extensible game server for Minecraft
cMap Member List

This is the complete list of members for cMap, including all inherited members.

cColorList typedefcMap
cMap(unsigned int a_ID, cWorld *a_World)cMap
cMap(unsigned int a_ID, int a_CenterX, int a_CenterZ, cWorld *a_World, unsigned int a_Scale=3)cMap
cMapClientList typedefcMap
cMapDecoratorList typedefcMap
cMapSerializer classcMapfriend
ColorID typedefcMap
CreateDecorator(const cEntity *a_TrackedEntity)cMap
E_BASE_COLOR_BLUE enum valuecMap
E_BASE_COLOR_BROWN enum valuecMap
E_BASE_COLOR_DARK_BROWN enum valuecMap
E_BASE_COLOR_DARK_GRAY enum valuecMap
E_BASE_COLOR_DARK_GREEN enum valuecMap
E_BASE_COLOR_GRAY_1 enum valuecMap
E_BASE_COLOR_GRAY_2 enum valuecMap
E_BASE_COLOR_LIGHT_BLUE enum valuecMap
E_BASE_COLOR_LIGHT_BROWN enum valuecMap
E_BASE_COLOR_LIGHT_GRAY enum valuecMap
E_BASE_COLOR_LIGHT_GREEN enum valuecMap
E_BASE_COLOR_PALE_BLUE enum valuecMap
E_BASE_COLOR_RED enum valuecMap
E_BASE_COLOR_TRANSPARENT enum valuecMap
E_BASE_COLOR_WHITE enum valuecMap
eBaseColor enum namecMap
GetCenterX(void) constcMapinline
GetCenterZ(void) constcMapinline
GetData(void) constcMapinline
GetDecorators(void) constcMapinline
GetDimension(void) constcMap
GetHeight(void) constcMapinline
GetID(void) constcMapinline
GetName(void)cMapinline
GetNumPixels(void) constcMap
GetPixel(unsigned int a_X, unsigned int a_Z)cMap
GetPixelWidth(void) constcMap
GetScale(void) constcMapinline
GetWidth(void) constcMapinline
GetWorld(void)cMapinline
m_CenterXcMapprivate
m_CenterZcMapprivate
m_ClientsInCurrentTickcMapprivate
m_DatacMapprivate
m_DecoratorscMapprivate
m_HeightcMapprivate
m_IDcMapprivate
m_NamecMapprivate
m_ScalecMapprivate
m_WidthcMapprivate
m_WorldcMapprivate
Resize(unsigned int a_Width, unsigned int a_Height)cMap
SetPixel(unsigned int a_X, unsigned int a_Z, ColorID a_Data)cMap
SetPosition(int a_CenterX, int a_CenterZ)cMap
SetScale(unsigned int a_Scale)cMapinline
Tick()cMap
UpdateClient(cPlayer *a_Player)cMap
UpdatePixel(unsigned int a_X, unsigned int a_Z)cMapprivate
UpdateRadius(int a_PixelX, int a_PixelZ, unsigned int a_Radius)cMap
UpdateRadius(cPlayer &a_Player, unsigned int a_Radius)cMap