This is the complete list of members for cDungeonRoomsFinisher, including all inherited members.
cDungeonRoomsFinisher(cTerrainShapeGen &a_ShapeGen, int a_Seed, int a_GridSize, int a_MaxSize, int a_MinSize, const AString &a_HeightDistrib) | cDungeonRoomsFinisher | |
cGridStructGen(int a_Seed, int a_GridSizeX, int a_GridSizeZ, int a_MaxOffsetX, int a_MaxOffsetZ, int a_MaxStructureSizeX, int a_MaxStructureSizeZ, size_t a_MaxCacheSize) | cGridStructGen | |
cGridStructGen(int a_Seed) | cGridStructGen | |
ClearCache(void) | cGridStructGen | protected |
CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) override | cDungeonRoomsFinisher | protectedvirtual |
cStructurePtr typedef | cGridStructGen | |
cStructurePtrs typedef | cGridStructGen | |
GenFinish(cChunkDesc &a_ChunkDesc) override | cGridStructGen | virtual |
GetStructuresForChunk(int a_ChunkX, int a_ChunkZ, cStructurePtrs &a_Structures) | cGridStructGen | protected |
m_BaseSeed | cGridStructGen | protected |
m_Cache | cGridStructGen | protected |
m_GridSizeX | cGridStructGen | protected |
m_GridSizeZ | cGridStructGen | protected |
m_HeightProbability | cDungeonRoomsFinisher | protected |
m_MaxCacheSize | cGridStructGen | protected |
m_MaxHalfSize | cDungeonRoomsFinisher | protected |
m_MaxOffsetX | cGridStructGen | protected |
m_MaxOffsetZ | cGridStructGen | protected |
m_MaxStructureSizeX | cGridStructGen | protected |
m_MaxStructureSizeZ | cGridStructGen | protected |
m_MinHalfSize | cDungeonRoomsFinisher | protected |
m_Noise | cGridStructGen | protected |
m_Seed | cGridStructGen | protected |
m_ShapeGen | cDungeonRoomsFinisher | protected |
SetGeneratorParams(const AStringMap &a_GeneratorParams) | cGridStructGen | |
Super typedef | cDungeonRoomsFinisher | private |
~cFinishGen() | cFinishGen | inlinevirtual |