Cuberite
A lightweight, fast and extensible game server for Minecraft
cVillageGen::cVillage Member List

This is the complete list of members for cVillageGen::cVillage, including all inherited members.

cStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ)cGridStructGen::cStructureinline
cVillage(int a_Seed, int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ, int a_MaxRoadDepth, int a_MaxSize, int a_Density, cVillagePiecePool &a_Prefabs, cTerrainHeightGen &a_HeightGen)cVillageGen::cVillageinline
DrawIntoChunk(cChunkDesc &a_Chunk) overridecVillageGen::cVillageinlineprotectedvirtual
DrawRoad(cChunkDesc &a_Chunk, cPlacedPiece &a_Road, cChunkDef::HeightMap &a_HeightMap)cVillageGen::cVillageinlineprotected
GetCacheCost(void) constcGridStructGen::cStructureinlinevirtual
GetPiecesWithConnector(int a_ConnectorType) overridecVillageGen::cVillageinlineprotectedvirtual
GetPieceWeight(const cPlacedPiece &a_PlacedPiece, const cPiece::cConnector &a_ExistingConnector, const cPiece &a_NewPiece) overridecVillageGen::cVillageinlineprotectedvirtual
GetStartingPieces(void) overridecVillageGen::cVillageinlineprotectedvirtual
GetStartingPieceWeight(const cPiece &a_NewPiece) overridecVillageGen::cVillageinlineprotectedvirtual
m_BorderscVillageGen::cVillageprotected
m_DensitycVillageGen::cVillageprotected
m_GridXcGridStructGen::cStructure
m_GridZcGridStructGen::cStructure
m_HeightGencVillageGen::cVillageprotected
m_MaxSizecVillageGen::cVillageprotected
m_NoisecVillageGen::cVillageprotected
m_OriginXcGridStructGen::cStructure
m_OriginZcGridStructGen::cStructure
m_PiecescVillageGen::cVillageprotected
m_PrefabscVillageGen::cVillageprotected
m_SeedcVillageGen::cVillageprotected
MoveAllDescendants(cPlacedPieces &a_PlacedPieces, size_t a_Pivot, int a_HeightDifference)cVillageGen::cVillageinlineprotected
PiecePlaced(const cPiece &a_Piece) overridecVillageGen::cVillageinlineprotectedvirtual
PlacePieceOnGround(cPlacedPiece &a_Piece)cVillageGen::cVillageinlineprotected
Reset(void) overridecVillageGen::cVillageinlineprotectedvirtual
Super typedefcVillageGen::cVillageprivate
~cPiecePool()cPiecePoolinlineprotectedvirtual
~cStructure()cGridStructGen::cStructureinlinevirtual