Cuberite
A lightweight, fast and extensible game server for Minecraft
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This is the complete list of members for cImprovedNoise, including all inherited members.
cImprovedNoise(int a_Seed) | cImprovedNoise | |
Fade(NOISE_DATATYPE a_T) | cImprovedNoise | inlineprotectedstatic |
Generate2D(NOISE_DATATYPE *a_Array, int a_SizeX, int a_SizeY, NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY) const | cImprovedNoise | |
Generate3D(NOISE_DATATYPE *a_Array, int a_SizeX, int a_SizeY, int a_SizeZ, NOISE_DATATYPE a_StartX, NOISE_DATATYPE a_EndX, NOISE_DATATYPE a_StartY, NOISE_DATATYPE a_EndY, NOISE_DATATYPE a_StartZ, NOISE_DATATYPE a_EndZ) const | cImprovedNoise | |
GetValueAt(int a_X, int a_Y, int a_Z) | cImprovedNoise | |
Grad(int a_Hash, NOISE_DATATYPE a_X, NOISE_DATATYPE a_Y, NOISE_DATATYPE a_Z) | cImprovedNoise | inlineprotectedstatic |
m_Perm | cImprovedNoise | protected |