Cuberite
A lightweight, fast and extensible game server for Minecraft
|
This is the complete list of members for cFluidSimulator, including all inherited members.
AddBlock(cChunk &a_Chunk, Vector3i a_Position, BLOCKTYPE a_Block)=0 | cSimulator | protectedpure virtual |
AdjacentOffsets | cSimulator | static |
CanWashAway(BLOCKTYPE a_BlockType) | cFluidSimulator | static |
cFluidSimulator(cWorld &a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid) | cFluidSimulator | |
CreateChunkData(void)=0 | cFluidSimulator | pure virtual |
cSimulator(cWorld &a_World) | cSimulator | inline |
GetFlowingDirection(Vector3i a_Pos) | cFluidSimulator | virtual |
GetLinkedOffsets(Vector3i Offset) | cSimulator | static |
IsAllowedBlock(BLOCKTYPE a_BlockType) | cFluidSimulator | protected |
IsAnyFluidBlock(BLOCKTYPE a_BlockType) const | cFluidSimulator | inline |
IsFluidBlock(BLOCKTYPE a_BlockType) const | cFluidSimulator | inline |
IsHigherMeta(NIBBLETYPE a_Meta1, NIBBLETYPE a_Meta2) | cFluidSimulator | |
IsPassableForFluid(BLOCKTYPE a_BlockType) | cFluidSimulator | |
IsSolidBlock(BLOCKTYPE a_BlockType) | cFluidSimulator | |
IsStationaryFluidBlock(BLOCKTYPE a_BlockType) const | cFluidSimulator | inline |
m_FluidBlock | cFluidSimulator | protected |
m_StationaryFluidBlock | cFluidSimulator | protected |
m_World | cSimulator | protected |
Simulate(float a_Dt) | cSimulator | protectedvirtual |
SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk *a_Chunk)=0 | cSimulator | protectedpure virtual |
Super typedef | cFluidSimulator | private |
WakeUp(cChunk &a_Chunk, Vector3i a_Position, BLOCKTYPE a_Block) | cSimulator | protectedvirtual |
WakeUp(cChunk &a_Chunk, Vector3i a_Position, Vector3i a_Offset, BLOCKTYPE a_Block) | cSimulator | protectedvirtual |
~cSimulator() | cSimulator | inlinevirtual |