Cuberite
A lightweight, fast and extensible game server for Minecraft
Palette_1_16.h
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1 #pragma once
2 
3 #include "BlockState.h"
4 #include "Registries/Items.h"
6 
7 namespace Palette_1_16
8 {
10  UInt32 From(Item ID);
12  Item ToItem(UInt32 ID);
13 }
Item
Item
Definition: Items.h:3
UInt32
unsigned int UInt32
Definition: Globals.h:154
CustomStatistics.h
Palette_1_16::ToItem
Item ToItem(const UInt32 ID)
Definition: Palette_1_16.cpp:12847
Palette_1_16::From
UInt32 From(const BlockState Block)
Definition: Palette_1_16.cpp:8
CustomStatistic
CustomStatistic
Definition: CustomStatistics.h:4
BlockState
Represents the state of a single block (previously known as "block meta").
Definition: BlockState.h:19
Block
Definition: BlockStates.cpp:3
Palette_1_16
Definition: Palette_1_16.cpp:6
Items.h