Cuberite
A lightweight, fast and extensible game server for Minecraft
cInterpolCell3D< T > Member List

This is the complete list of members for cInterpolCell3D< T >, including all inherited members.

cInterpolCell3D(const cNoise &a_Noise, NOISE_DATATYPE *a_Array, int a_SizeX, int a_SizeY, int a_SizeZ, const NOISE_DATATYPE *a_FracX, const NOISE_DATATYPE *a_FracY, const NOISE_DATATYPE *a_FracZ)cInterpolCell3D< T >inline
Generate(int a_FromX, int a_ToX, int a_FromY, int a_ToY, int a_FromZ, int a_ToZ)cInterpolCell3D< T >inline
InitWorkRnds(int a_FloorX, int a_FloorY, int a_FloorZ)cInterpolCell3D< T >inline
m_ArraycInterpolCell3D< T >protected
m_CurFloorXcInterpolCell3D< T >protected
m_CurFloorYcInterpolCell3D< T >protected
m_CurFloorZcInterpolCell3D< T >protected
m_FracXcInterpolCell3D< T >protected
m_FracYcInterpolCell3D< T >protected
m_FracZcInterpolCell3D< T >protected
m_NoisecInterpolCell3D< T >protected
m_SizeXcInterpolCell3D< T >protected
m_SizeYcInterpolCell3D< T >protected
m_SizeZcInterpolCell3D< T >protected
m_WorkRndscInterpolCell3D< T >protected
m_Workspace1cInterpolCell3D< T >protected
m_Workspace2cInterpolCell3D< T >protected
Move(int a_NewFloorX, int a_NewFloorY, int a_NewFloorZ)cInterpolCell3D< T >inline
Workspace typedefcInterpolCell3D< T >protected