Cuberite
A lightweight, fast and extensible game server for Minecraft
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This is the complete list of members for cBlockBedHandler, including all inherited members.
cMetaRotator(BLOCKTYPE a_BlockType) | cMetaRotator< Base, BitMask, North, East, South, West, AssertIfNotMatched > | inline |
ConvertToPickups(NIBBLETYPE a_BlockMeta, const cItem *a_Tool) const override | cBlockBedHandler | privatevirtual |
GetMapBaseColourID(NIBBLETYPE a_Meta) const override | cBlockBedHandler | inlineprivatevirtual |
MetaDataToDirection(NIBBLETYPE a_MetaData) | cBlockBedHandler | inlinestatic |
MetaMirrorXY(NIBBLETYPE a_Meta) const override | cMetaRotator< Base, BitMask, North, East, South, West, AssertIfNotMatched > | inlineprotectedvirtual |
MetaMirrorYZ(NIBBLETYPE a_Meta) const override | cMetaRotator< Base, BitMask, North, East, South, West, AssertIfNotMatched > | inlineprotectedvirtual |
MetaRotateCCW(NIBBLETYPE a_Meta) const override | cMetaRotator< Base, BitMask, North, East, South, West, AssertIfNotMatched > | inlineprotectedvirtual |
MetaRotateCW(NIBBLETYPE a_Meta) const override | cMetaRotator< Base, BitMask, North, East, South, West, AssertIfNotMatched > | inlineprotectedvirtual |
OnBroken(cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, const Vector3i a_BlockPos, BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta, const cEntity *a_Digger) const override | cBlockBedHandler | privatevirtual |
OnUse(cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, const Vector3i a_ClickedBlockPos, eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPos) const override | cBlockBedHandler | privatevirtual |
Super typedef | cBlockBedHandler | private |
VacateBed(cChunkInterface &a_ChunkInterface, cPlayer &a_Player) | cBlockBedHandler | inlinestatic |
YawToMetaData(double a_Rotation) | cYawRotator< cBlockEntityHandler, 0x03, 0x02, 0x03, 0x00, 0x01 > | inlinestatic |
~cMetaRotator()=default | cMetaRotator< Base, BitMask, North, East, South, West, AssertIfNotMatched > | protected |
~cYawRotator()=default | cYawRotator< cBlockEntityHandler, 0x03, 0x02, 0x03, 0x00, 0x01 > | protected |