Cuberite
A lightweight, fast and extensible game server for Minecraft
cChunkDef Member List

This is the complete list of members for cChunkDef, including all inherited members.

AbsoluteToRelative(int &a_X, int &a_Y, int &a_Z, int &a_ChunkX, int &a_ChunkZ)cChunkDefinlinestatic
AbsoluteToRelative(Vector3i a_BlockPosition)cChunkDefinlinestatic
AbsoluteToRelative(Vector3i a_BlockPosition, cChunkCoords a_ChunkPos)cChunkDefinlinestatic
BiomeMap typedefcChunkDef
BlockNibbles typedefcChunkDef
BlockToChunk(int a_X, int a_Z, int &a_ChunkX, int &a_ChunkZ)cChunkDefinlinestatic
BlockToChunk(const Vector3i a_Position)cChunkDefinlinestatic
BlockTypes typedefcChunkDef
ExpandNibble(const NIBBLETYPE *const a_Buffer, const size_t a_Index)cChunkDefinlinestatic
GetBiome(const BiomeMap &a_BiomeMap, int a_X, int a_Z)cChunkDefinlinestatic
GetBlock(const BLOCKTYPE *a_BlockTypes, Vector3i a_RelPos)cChunkDefinlinestatic
GetBlock(const BLOCKTYPE *a_BlockTypes, int a_X, int a_Y, int a_Z)cChunkDefinlinestatic
GetBlock(const BLOCKTYPE *a_BlockTypes, int a_Idx)cChunkDefinlinestatic
GetHeight(const HeightMap &a_HeightMap, int a_X, int a_Z)cChunkDefinlinestatic
GetNibble(const NIBBLETYPE *a_Buffer, int x, int y, int z)cChunkDefinlinestatic
HeightcChunkDefstatic
HeightMap typedefcChunkDef
IndexToCoordinate(size_t index)cChunkDefinlinestatic
IsValidHeight(Vector3i a_BlockPosition)cChunkDefinlinestatic
IsValidRelPos(Vector3i a_RelPos)cChunkDefinlinestatic
IsValidWidth(int a_Width)cChunkDefinlinestatic
MakeIndex(int x, int y, int z)cChunkDefinlinestatic
MakeIndex(Vector3i a_RelPos)cChunkDefinlinestatic
NumBlockscChunkDefstatic
NumSectionscChunkDefstatic
PackNibble(NIBBLETYPE *const a_Buffer, const size_t a_Index, const NIBBLETYPE a_Nibble)cChunkDefinlinestatic
RelativeToAbsolute(Vector3i a_RelBlockPosition, cChunkCoords a_ChunkCoords)cChunkDefinlinestatic
SectionHeightcChunkDefstatic
SetBiome(BiomeMap &a_BiomeMap, int a_X, int a_Z, EMCSBiome a_Biome)cChunkDefinlinestatic
SetBlock(BLOCKTYPE *a_BlockTypes, int a_X, int a_Y, int a_Z, BLOCKTYPE a_Type)cChunkDefinlinestatic
SetBlock(BLOCKTYPE *a_BlockTypes, int a_Index, BLOCKTYPE a_Type)cChunkDefinlinestatic
SetHeight(HeightMap &a_HeightMap, int a_X, int a_Z, HEIGHTTYPE a_Height)cChunkDefinlinestatic
WidthcChunkDefstatic