Cuberite
A lightweight, fast and extensible game server for Minecraft
cBoundingBox Member List

This is the complete list of members for cBoundingBox, including all inherited members.

CalcLineIntersection(Vector3d a_LinePoint1, Vector3d a_LinePoint2, double &a_LineCoeff, eBlockFace &a_Face) constcBoundingBox
CalcLineIntersection(Vector3d a_Min, Vector3d a_Max, Vector3d a_LinePoint1, Vector3d a_LinePoint2, double &a_LineCoeff, eBlockFace &a_Face)cBoundingBoxstatic
cBoundingBox(double a_MinX, double a_MaxX, double a_MinY, double a_MaxY, double a_MinZ, double a_MaxZ)cBoundingBox
cBoundingBox(Vector3d a_Min, Vector3d a_Max)cBoundingBox
cBoundingBox(Vector3d a_Pos, double a_Radius, double a_Height)cBoundingBox
cBoundingBox(Vector3d a_Pos, double a_Radius, double a_Height, double a_VerticalOffset)cBoundingBox
cBoundingBox(Vector3d a_Pos, double a_CubeLength)cBoundingBox
DoesIntersect(const cBoundingBox &a_Other)cBoundingBox
Expand(double a_ExpandX, double a_ExpandY, double a_ExpandZ)cBoundingBox
GetMax(void) constcBoundingBoxinline
GetMaxX(void) constcBoundingBoxinline
GetMaxY(void) constcBoundingBoxinline
GetMaxZ(void) constcBoundingBoxinline
GetMin(void) constcBoundingBoxinline
GetMinX(void) constcBoundingBoxinline
GetMinY(void) constcBoundingBoxinline
GetMinZ(void) constcBoundingBoxinline
Intersect(const cBoundingBox &a_Other, cBoundingBox &a_Intersection) constcBoundingBox
IsInside(Vector3d a_Point)cBoundingBox
IsInside(double a_X, double a_Y, double a_Z)cBoundingBox
IsInside(cBoundingBox &a_Other)cBoundingBox
IsInside(Vector3d a_Min, Vector3d a_Max)cBoundingBox
IsInside(Vector3d a_Min, Vector3d a_Max, Vector3d a_Point)cBoundingBoxstatic
IsInside(Vector3d a_Min, Vector3d a_Max, double a_X, double a_Y, double a_Z)cBoundingBoxstatic
m_MaxcBoundingBoxprotected
m_MincBoundingBoxprotected
Move(double a_OffX, double a_OffY, double a_OffZ)cBoundingBox
Move(Vector3d a_Off)cBoundingBox
Union(const cBoundingBox &a_Other)cBoundingBox