4 #include "BlockState.h"
unsigned char NIBBLETYPE
The datatype used by nibbledata (meta, light, skylight)
unsigned char BLOCKTYPE
The datatype used by blockdata.
Item FromItem(const short Item, const short Damage)
std::pair< short, short > ToItem(const Item ID)
BlockState FromBlock(const BLOCKTYPE Block, const NIBBLETYPE Meta)
Represents the state of a single block (previously known as "block meta").