Cuberite
A lightweight, fast and extensible game server for Minecraft
cWSSAnvil Member List

This is the complete list of members for cWSSAnvil, including all inherited members.

CheckBlockEntityType(const cParsedNBT &a_NBT, int a_TagIdx, const AStringVector &a_ExpectedTypes, Vector3i a_Pos)cWSSAnvilprotected
ChunkLoadFailed(const cChunkCoords a_ChunkCoords, const AString &a_Reason, ContiguousByteBufferView a_ChunkDataToSave)cWSSAnvilprotected
cWSSAnvil(cWorld *a_World, int a_CompressionFactor)cWSSAnvil
DecodeSignLine(const AString &a_Line)cWSSAnvilprotected
GetBlockEntityNBTPos(const cParsedNBT &a_NBT, int a_TagIdx, Vector3i &a_AbsPos)cWSSAnvilprotected
GetChunkData(const cChunkCoords &a_Chunk, ContiguousByteBuffer &a_Data)cWSSAnvilprotected
GetName() const overridecWSSAnvilinlineprotectedvirtual
GetSectionData(const cParsedNBT &a_NBT, int a_Tag, const AString &a_ChildName, size_t a_Length)cWSSAnvilprotected
LoadArrowFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadBannerFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadBatFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadBeaconFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadBedFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadBiomeMapFromNBT(cChunkDef::BiomeMap &a_BiomeMap, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadBlazeFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadBlockEntitiesFromNBT(cBlockEntities &a_BlockEntitites, const cParsedNBT &a_NBT, int a_Tag, const ChunkBlockData &a_BlockData)cWSSAnvilprotected
LoadBlockEntityFromNBT(const cParsedNBT &a_NBT, int a_Tag, Vector3i a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)cWSSAnvilprotected
LoadBoatFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadBrewingstandFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadCatFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadCaveSpiderFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadChestFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadChickenFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadChunk(const cChunkCoords &a_Chunk) overridecWSSAnvilprotectedvirtual
LoadChunkFromData(const cChunkCoords &a_Chunk, ContiguousByteBufferView a_Data)cWSSAnvilprotected
LoadChunkFromNBT(const cChunkCoords &a_Chunk, const cParsedNBT &a_NBT, ContiguousByteBufferView a_RawChunkData)cWSSAnvilprotected
LoadCodFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadCommandBlockFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadCowFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadCreeperFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadDispenserFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadDolphinFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadDonkeyFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadDoublesListFromNBT(double *a_Doubles, int a_NumDoubles, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadDropperFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadDrownedFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadEggFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadElderGuardianFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadEnchantingTableFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadEnderChestFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadEnderCrystalFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadEnderDragonFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadEndermanFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadEndermiteFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadEndPortalFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadEntitiesFromNBT(cEntityList &a_Entitites, const cParsedNBT &a_NBT, int a_Tag)cWSSAnvilprotected
LoadEntityBaseFromNBT(cEntity &a_Entity, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadEntityFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_EntityTagIdx, std::string_view a_EntityName)cWSSAnvilprotected
LoadEntityOwner(const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadEvokerFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadExpOrbFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadFallingBlockFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadFireballFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadFireChargeFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadFloatsListFromNBT(float *a_Floats, int a_NumFloats, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadFlowerPotFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadFoxFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadFurnaceFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadGhastFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadGiantFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadGuardianFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadHangingFromNBT(cHangingEntity &a_Hanging, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadHeightMapFromNBT(cChunkDef::HeightMap &a_HeightMap, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadHoglinFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadHopperFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadHorseFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadHuskFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadIllusionerFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadIronGolemFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadItemFrameFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadItemFromNBT(cItem &a_Item, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadItemGridFromNBT(cItemGrid &a_ItemGrid, const cParsedNBT &a_NBT, int a_ItemsTagIdx, int s_SlotOffset=0)cWSSAnvilprotected
LoadJukeboxFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadLeashKnotFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadLeashToPosition(cMonster &a_Monster, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadLlamaFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadMagmaCubeFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadMCAFile(const cChunkCoords &a_Chunk)cWSSAnvilprotected
LoadMinecartCFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadMinecartFFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadMinecartHFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadMinecartRFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadMinecartTFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadMobHeadFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadMobSpawnerFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadMonsterBaseFromNBT(cMonster &a_Monster, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadMooshroomFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadMuleFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadNoteBlockFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadOcelotFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadOldMinecartFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadPaintingFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadPandaFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadParrotFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadPhantomFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadPickupFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadPigFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadPiglinBruteFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadPiglinFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadPillagerFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadPolarBearFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadProjectileBaseFromNBT(cProjectileEntity &a_Entity, const cParsedNBT &a_NBT, int a_TagIx)cWSSAnvilprotected
LoadPufferfishFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadRabbitFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadRavagerFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadSalmonFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadSheepFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadShulkerFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadSignFromNBT(const cParsedNBT &a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)cWSSAnvilprotected
LoadSilverfishFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadSkeletonFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadSkeletonHorseFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadSlimeFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadSnowballFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadSnowGolemFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadSpiderFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadSplashPotionFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadSquidFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadStrayFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadStriderFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadThrownEnderpearlFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadTNTFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadTraderLlamaFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadTropicalFishFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadTurtleFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadVexFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadVillagerFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadVindicatorFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadWanderingTraderFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadWitchFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadWitherFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadWitherSkeletonFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadWolfFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadZoglinFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadZombieFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadZombieHorseFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadZombieVillagerFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
LoadZombifiedPiglinFromNBT(cEntityList &a_Entities, const cParsedNBT &a_NBT, int a_TagIdx)cWSSAnvilprotected
m_CompressorcWSSAnvilprotected
m_CScWSSAnvilprotected
m_ExtractorcWSSAnvilprotected
m_FilescWSSAnvilprotected
MCA_CHUNK_HEADER_LENGTH enum valuecWSSAnvilprotected
MCA_HEADER_SIZE enum valuecWSSAnvilprotected
MCA_MAX_CHUNKS enum valuecWSSAnvilprotected
SaveChunk(const cChunkCoords &a_Chunk) overridecWSSAnvilprotectedvirtual
SaveChunkToData(const cChunkCoords &a_Chunk)cWSSAnvilprotected
SetChunkData(const cChunkCoords &a_Chunk, ContiguousByteBufferView a_Data)cWSSAnvilprotected
Super typedefcWSSAnvilprivate
~cWSSAnvil() overridecWSSAnvilvirtual