Cuberite
A lightweight, fast and extensible game server for Minecraft
cSlotAreaInventory Member List

This is the complete list of members for cSlotAreaInventory, including all inherited members.

Clicked(cPlayer &a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem &a_ClickedItem) overridecSlotAreaInventoryBasevirtual
CollectItemsToHand(cItem &a_Dragging, cPlayer &a_Player, bool a_CollectFullStacks)cSlotAreavirtual
cSlotArea(int a_NumSlots, cWindow &a_ParentWindow)cSlotArea
cSlotAreaInventory(cWindow &a_ParentWindow)cSlotAreaInventoryinline
cSlotAreaInventoryBase(int a_NumSlots, int a_SlotOffset, cWindow &a_ParentWindow)cSlotAreaInventoryBase
DblClicked(cPlayer &a_Player, int a_SlotNum)cSlotAreavirtual
DistributeStack(cItem &a_ItemStack, cPlayer &a_Player, bool a_ShouldApply, bool a_KeepEmptySlots, bool a_BackFill)cSlotAreavirtual
DropClicked(cPlayer &a_Player, int a_SlotNum, bool a_DropStack)cSlotAreavirtual
GetNumSlots(void) constcSlotAreainline
GetSlot(int a_SlotNum, cPlayer &a_Player) const overridecSlotAreaInventoryBasevirtual
m_NumSlotscSlotAreaprotected
m_ParentWindowcSlotAreaprotected
m_SlotOffsetcSlotAreaInventoryBaseprotected
MiddleClicked(cPlayer &a_Player, int a_SlotNum)cSlotAreavirtual
NumberClicked(cPlayer &a_Player, int a_SlotNum, eClickAction a_ClickAction)cSlotAreavirtual
OnPlayerAdded(cPlayer &a_Player)cSlotAreavirtual
OnPlayerRemoved(cPlayer &a_Player)cSlotAreavirtual
SetSlot(int a_SlotNum, cPlayer &a_Player, const cItem &a_Item) overridecSlotAreaInventoryBasevirtual
ShiftClicked(cPlayer &a_Player, int a_SlotNum, const cItem &a_ClickedItem)cSlotAreavirtual
Super typedefcSlotAreaInventoryprivate
~cSlotArea()cSlotAreainlinevirtual