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Cuberite
A lightweight, fast and extensible game server for Minecraft
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This is the complete list of members for cStructGenTrees, including all inherited members.
ApplyTreeImage(int a_ChunkX, int a_ChunkZ, cChunkDesc &a_ChunkDesc, const sSetBlockVector &a_Image, sSetBlockVector &a_Overflow) | cStructGenTrees | protected |
cStructGenTrees(int a_Seed, cBiomeGen &a_BiomeGen, cTerrainShapeGen &a_ShapeGen, cTerrainCompositionGen &a_CompositionGen) | cStructGenTrees | inline |
GenerateSingleTree(int a_ChunkX, int a_ChunkZ, int a_Seq, Vector3i a_Pos, cChunkDesc &a_ChunkDesc, sSetBlockVector &a_OutsideLogs, sSetBlockVector &a_OutsideOther) | cStructGenTrees | protected |
GenFinish(cChunkDesc &a_ChunkDesc) override | cStructGenTrees | protectedvirtual |
GetNumTrees(int a_ChunkX, int a_ChunkZ, const cChunkDef::BiomeMap &a_Biomes) | cStructGenTrees | protected |
m_BiomeGen | cStructGenTrees | protected |
m_CompositionGen | cStructGenTrees | protected |
m_Noise | cStructGenTrees | protected |
m_Seed | cStructGenTrees | protected |
m_ShapeGen | cStructGenTrees | protected |
~cFinishGen() | cFinishGen | inlinevirtual |