API
Functions and classes available in the Lua API
cWorld Member List

This is the complete list of members for cWorld, including all inherited members.

CastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)cWorld
ChangeWeather(void)cWorld
DigBlock(int a_X, int a_Y, int a_Z)cWorld
dimEnd enum valuecWorld
dimNether enum valuecWorld
dimOverworld enum valuecWorld
eDimension enum namecWorld
FastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)cWorld
FastSetBlock(const Vector3i &a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)cWorldinline
GenerateChunk(int a_ChunkX, int a_ChunkZ)cWorld
GetBiomeAt(int a_BlockX, int a_BlockZ)cWorld
GetBlock(int a_BlockX, int a_BlockY, int a_BlockZ)cWorld
GetBlock(const Vector3i &a_Pos)cWorldinline
GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ)cWorld
GetBlockInfo(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE &a_BlockType, NIBBLETYPE &a_Meta, NIBBLETYPE &a_SkyLight, NIBBLETYPE &a_BlockLight)cWorld
GetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ)cWorld
GetBlockMeta(const Vector3i &a_Pos)cWorldinline
GetBlockSkyLight(int a_BlockX, int a_BlockY, int a_BlockZ)cWorld
GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE &a_BlockType, NIBBLETYPE &a_BlockMeta)cWorld
GetClassStatic(void)cWorldinlinestatic
GetDimension(void) const cWorldinline
GetGameMode(void) const cWorldinline
GetGeneratorQueueLength(void)cWorldinline
GetHeight(int a_BlockX, int a_BlockZ)cWorld
GetLightingQueueLength(void)cWorldinline
GetMaxCactusHeight(void) const cWorldinline
GetMaxPlayers(void) const cWorldinline
GetMaxSugarcaneHeight(void) const cWorldinline
GetName(void) const cWorldinline
GetNumChunks() const cWorld
GetNumPlayers()cWorld
GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString &a_Line1, AString &a_Line2, AString &a_Line3, AString &a_Line4)cWorld
GetSpawnX(void) const cWorldinline
GetSpawnY(void) const cWorldinline
GetSpawnZ(void) const cWorldinline
GetStorageLoadQueueLength(void)cWorldinline
GetStorageSaveQueueLength(void)cWorldinline
GetTime(void)cWorldinlinestatic
GetTimeOfDay(void) const cWorldinline
GetWeather(void) const cWorldinline
GetWorldAge(void) const cWorldinline
GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow)cWorld
GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockType)cWorld
GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsByBonemeal=false)cWorld
GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow)cWorld
GrowTree(int a_BlockX, int a_BlockY, int a_BlockZ)cWorld
GrowTreeByBiome(int a_BlockX, int a_BlockY, int a_BlockZ)cWorld
GrowTreeFromSapling(int a_BlockX, int a_BlockY, int a_BlockZ, char a_SaplingMeta)cWorld
IsBlockDirectlyWatered(int a_BlockX, int a_BlockY, int a_BlockZ)cWorld
IsDeepSnowEnabled(void) const cWorldinline
IsPVPEnabled(void) const cWorldinline
QueueBlockForTick(int a_BlockX, int a_BlockY, int a_BlockZ, float a_TimeToWait)cWorld
RegenerateChunk(int a_ChunkX, int a_ChunkZ)cWorld
SaveAllChunks(void)cWorld
SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer *a_Player)cWorld
SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)cWorld
SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData)cWorld
SetBlockMeta(const Vector3i &a_Pos, NIBBLETYPE a_MetaData)cWorldinline
SetMaxPlayers(int iMax)cWorld
SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ)cWorld
SetTimeOfDay(Int64 a_TimeOfDay)cWorldinline
SetWeather(eWeather a_NewWeather)cWorld
SetWorldTime(Int64 a_TimeOfDay)cWorldinline
SpawnItemPickups(const cItems &a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed=1.0)cWorld
SpawnItemPickups(const cItems &a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ)cWorld
SpawnMob(double a_PosX, double a_PosY, double a_PosZ, int a_EntityType)cWorld
UnloadUnusedChunks(void)cWorld
UpdateSign(int a_X, int a_Y, int a_Z, const AString &a_Line1, const AString &a_Line2, const AString &a_Line3, const AString &a_Line4, cPlayer *a_Player=NULL)cWorld