API
Functions and classes available in the Lua API
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This is the complete list of members for cPlayer, including all inherited members.
AddFoodExhaustion(float a_Exhaustion) | cPlayer | inline |
AddPosition(double a_AddPosX, double a_AddPosY, double a_AddPosZ) | cEntity | |
AddPosition(const Vector3d &a_AddPos) | cEntity | inline |
AddPosX(double a_AddPosX) | cEntity | |
AddPosY(double a_AddPosY) | cEntity | |
AddPosZ(double a_AddPosZ) | cEntity | |
AddSpeed(double a_AddSpeedX, double a_AddSpeedY, double a_AddSpeedZ) | cEntity | |
AddSpeed(const Vector3d &a_AddSpeed) | cEntity | inline |
AddSpeedX(double a_AddSpeedX) | cEntity | |
AddSpeedY(double a_AddSpeedY) | cEntity | |
AddSpeedZ(double a_AddSpeedZ) | cEntity | |
AddToGroup(const AString &a_GroupName) | cPlayer | |
CanUseCommand(const AString &a_Command) | cPlayer | |
CloseWindow(bool a_CanRefuse=true) | cPlayer | |
CloseWindowIfID(char a_WindowID, bool a_CanRefuse=true) | cPlayer | |
Destroy(void) | cEntity | |
eEntityType enum name | cEntity | |
eEntityType_Entity enum value | cEntity | |
eEntityType_Mob enum value | cEntity | |
eEntityType_Pickup enum value | cEntity | |
eEntityType_Player enum value | cEntity | |
ENTITY_STATUS_DEAD enum value | cEntity | |
ENTITY_STATUS_EATING_ACCEPTED enum value | cEntity | |
ENTITY_STATUS_HURT enum value | cEntity | |
ENTITY_STATUS_SHEEP_EATING enum value | cEntity | |
ENTITY_STATUS_WOLF_SHAKING enum value | cEntity | |
ENTITY_STATUS_WOLF_TAMED enum value | cEntity | |
ENTITY_STATUS_WOLF_TAMING enum value | cEntity | |
etEntity enum value | cEntity | |
etFallingBlock enum value | cEntity | |
etMinecart enum value | cEntity | |
etMob enum value | cEntity | |
etMonster enum value | cEntity | |
etPickup enum value | cEntity | |
etPlayer enum value | cEntity | |
etTNT enum value | cEntity | |
Feed(short a_Food, float a_Saturation) | cPlayer | |
GetChunkX(void) const | cEntity | inline |
GetChunkZ(void) const | cEntity | inline |
GetClass(void) const | cEntity | virtual |
GetClassStatic(void) | cEntity | static |
GetClientHandle(void) const | cPlayer | inline |
GetColor(void) const | cPlayer | |
GetEntityType(void) const | cEntity | inline |
GetEquippedItem(void) const | cPlayer | inline |
GetEyeHeight() | cPlayer | |
GetEyePosition() | cPlayer | |
GetFoodLevel() | cPlayer | inline |
GetFoodSaturationLevel() | cPlayer | inline |
GetGameMode(void) const | cPlayer | inline |
GetHeadYaw(void) const | cEntity | inline |
GetHeight(void) const | cEntity | inline |
GetInventory(void) | cPlayer | inline |
GetIP() | cPlayer | inline |
GetLastBlockActionCnt() | cPlayer | inline |
GetLastBlockActionTime() | cPlayer | inline |
GetLookVector(void) const | cEntity | |
GetMass(void) const | cEntity | inline |
GetMaxFoodLevel() | cPlayer | inline |
GetMaxFoodSaturationLevel() | cPlayer | inline |
GetName(void) const | cPlayer | inline |
GetParentClass(void) const | cEntity | virtual |
GetPitch(void) const | cEntity | inline |
GetPosition(void) const | cEntity | inline |
GetPosX(void) const | cEntity | inline |
GetPosY(void) const | cEntity | inline |
GetPosZ(void) const | cEntity | inline |
GetRoll(void) const | cEntity | inline |
GetRot(void) const | cEntity | inline |
GetRotation(void) const | cEntity | inline |
GetSpeed(void) const | cEntity | inline |
GetSpeedX(void) const | cEntity | inline |
GetSpeedY(void) const | cEntity | inline |
GetSpeedZ(void) const | cEntity | inline |
GetStance(void) const | cPlayer | inline |
GetUniqueID(void) const | cEntity | inline |
GetWidth(void) const | cEntity | inline |
GetWindow(void) | cPlayer | inline |
GetWorld(void) const | cEntity | inline |
HasPermission(const AString &a_Permission) | cPlayer | |
Heal(int a_Health) | cPlayer | |
Initialize(cWorld *a_World) | cPlayer | virtual |
IsA(const char *a_ClassName) const | cEntity | virtual |
IsCrouched(void) const | cEntity | inlinevirtual |
IsDestroyed(void) const | cEntity | inline |
IsInGroup(const AString &a_Group) | cPlayer | |
IsMinecart(void) const | cEntity | inline |
IsMob(void) const | cEntity | inline |
IsOnFire(void) const | cEntity | inlinevirtual |
IsOnGround(void) const | cPlayer | inline |
IsPickup(void) const | cEntity | inline |
IsPlayer(void) const | cEntity | inline |
IsRclking(void) const | cEntity | inlinevirtual |
IsRiding(void) const | cEntity | inlinevirtual |
IsSprinting(void) const | cEntity | inlinevirtual |
IsVisible(void) const | cPlayer | inline |
LoadPermissionsFromDisk(void) | cPlayer | |
MAX_HEALTH enum value | cPlayer | |
MoveTo(const Vector3d &a_NewPos) | cPlayer | virtual |
MoveToWorld(const char *a_WorldName) | cPlayer | |
RemoveFromGroup(const AString &a_GroupName) | cPlayer | |
Respawn(void) | cPlayer | |
SendMessage(const AString &a_Message) | cPlayer | |
SetGameMode(eGameMode a_GameMode) | cPlayer | |
SetHeadYaw(double a_HeadYaw) | cEntity | |
SetHeight(double a_Height) | cEntity | |
SetLastBlockActionCnt(int) | cPlayer | |
SetLastBlockActionTime() | cPlayer | |
SetMass(double a_Mass) | cEntity | |
SetName(const AString &a_Name) | cPlayer | inline |
SetPitch(double a_Pitch) | cEntity | |
SetPosition(double a_PosX, double a_PosY, double a_PosZ) | cEntity | |
SetPosition(const Vector3d &a_Pos) | cEntity | inline |
SetPosX(double a_PosX) | cEntity | |
SetPosY(double a_PosY) | cEntity | |
SetPosZ(double a_PosZ) | cEntity | |
SetRoll(double a_Roll) | cEntity | |
SetRot(const Vector3f &a_Rot) | cEntity | |
SetRotation(double a_Rotation) | cEntity | |
SetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) | cEntity | |
SetSpeed(const Vector3d &a_Speed) | cEntity | inline |
SetSpeedX(double a_SpeedX) | cEntity | |
SetSpeedY(double a_SpeedY) | cEntity | |
SetSpeedZ(double a_SpeedZ) | cEntity | |
SetVisible(bool a_bVisible) | cPlayer | |
SetWidth(double a_Width) | cEntity | |
TossItem(bool a_bDraggingItem, char a_Amount=1, short a_CreateType=0, short a_CreateHealth=0) | cPlayer |