API
Functions and classes available in the Lua API
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This is the complete list of members for cEntity, including all inherited members.
AddPosition(double a_AddPosX, double a_AddPosY, double a_AddPosZ) | cEntity | |
AddPosition(const Vector3d &a_AddPos) | cEntity | inline |
AddPosX(double a_AddPosX) | cEntity | |
AddPosY(double a_AddPosY) | cEntity | |
AddPosZ(double a_AddPosZ) | cEntity | |
AddSpeed(double a_AddSpeedX, double a_AddSpeedY, double a_AddSpeedZ) | cEntity | |
AddSpeed(const Vector3d &a_AddSpeed) | cEntity | inline |
AddSpeedX(double a_AddSpeedX) | cEntity | |
AddSpeedY(double a_AddSpeedY) | cEntity | |
AddSpeedZ(double a_AddSpeedZ) | cEntity | |
Destroy(void) | cEntity | |
eEntityType enum name | cEntity | |
eEntityType_Entity enum value | cEntity | |
eEntityType_Mob enum value | cEntity | |
eEntityType_Pickup enum value | cEntity | |
eEntityType_Player enum value | cEntity | |
ENTITY_STATUS_DEAD enum value | cEntity | |
ENTITY_STATUS_EATING_ACCEPTED enum value | cEntity | |
ENTITY_STATUS_HURT enum value | cEntity | |
ENTITY_STATUS_SHEEP_EATING enum value | cEntity | |
ENTITY_STATUS_WOLF_SHAKING enum value | cEntity | |
ENTITY_STATUS_WOLF_TAMED enum value | cEntity | |
ENTITY_STATUS_WOLF_TAMING enum value | cEntity | |
etEntity enum value | cEntity | |
etFallingBlock enum value | cEntity | |
etMinecart enum value | cEntity | |
etMob enum value | cEntity | |
etMonster enum value | cEntity | |
etPickup enum value | cEntity | |
etPlayer enum value | cEntity | |
etTNT enum value | cEntity | |
GetChunkX(void) const | cEntity | inline |
GetChunkZ(void) const | cEntity | inline |
GetClass(void) const | cEntity | virtual |
GetClassStatic(void) | cEntity | static |
GetEntityType(void) const | cEntity | inline |
GetHeadYaw(void) const | cEntity | inline |
GetHeight(void) const | cEntity | inline |
GetLookVector(void) const | cEntity | |
GetMass(void) const | cEntity | inline |
GetParentClass(void) const | cEntity | virtual |
GetPitch(void) const | cEntity | inline |
GetPosition(void) const | cEntity | inline |
GetPosX(void) const | cEntity | inline |
GetPosY(void) const | cEntity | inline |
GetPosZ(void) const | cEntity | inline |
GetRoll(void) const | cEntity | inline |
GetRot(void) const | cEntity | inline |
GetRotation(void) const | cEntity | inline |
GetSpeed(void) const | cEntity | inline |
GetSpeedX(void) const | cEntity | inline |
GetSpeedY(void) const | cEntity | inline |
GetSpeedZ(void) const | cEntity | inline |
GetUniqueID(void) const | cEntity | inline |
GetWidth(void) const | cEntity | inline |
GetWorld(void) const | cEntity | inline |
IsA(const char *a_ClassName) const | cEntity | virtual |
IsCrouched(void) const | cEntity | inlinevirtual |
IsDestroyed(void) const | cEntity | inline |
IsMinecart(void) const | cEntity | inline |
IsMob(void) const | cEntity | inline |
IsOnFire(void) const | cEntity | inlinevirtual |
IsPickup(void) const | cEntity | inline |
IsPlayer(void) const | cEntity | inline |
IsRclking(void) const | cEntity | inlinevirtual |
IsRiding(void) const | cEntity | inlinevirtual |
IsSprinting(void) const | cEntity | inlinevirtual |
SetHeadYaw(double a_HeadYaw) | cEntity | |
SetHeight(double a_Height) | cEntity | |
SetMass(double a_Mass) | cEntity | |
SetPitch(double a_Pitch) | cEntity | |
SetPosition(double a_PosX, double a_PosY, double a_PosZ) | cEntity | |
SetPosition(const Vector3d &a_Pos) | cEntity | inline |
SetPosX(double a_PosX) | cEntity | |
SetPosY(double a_PosY) | cEntity | |
SetPosZ(double a_PosZ) | cEntity | |
SetRoll(double a_Roll) | cEntity | |
SetRot(const Vector3f &a_Rot) | cEntity | |
SetRotation(double a_Rotation) | cEntity | |
SetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) | cEntity | |
SetSpeed(const Vector3d &a_Speed) | cEntity | inline |
SetSpeedX(double a_SpeedX) | cEntity | |
SetSpeedY(double a_SpeedY) | cEntity | |
SetSpeedZ(double a_SpeedZ) | cEntity | |
SetWidth(double a_Width) | cEntity |